Richard Patching


Developer of open source software and indie games

Tag: rust

Rust Game Dev Podcast

Over the lockdown period I have been working on a new podcast for Rust game developers. I have been interviewing indie teams and library creators, discussing custom engines, procedural generation, open source and the business of games development. Where to listen The show has been distributed on most major platforms,...


Creating a Ruby Gem with Rust

In this post you will learn how to create a Rust library and access it with a Rubygem. I’m a big fan of the Ruby programming language, it’s been a one of my primary programming languages for the last 12 years. It’s an extremely expressive language that really lends itself...